Red Dead Redemption Game Review

## Title: Red Dead Redemptine.

## About: Red Dead Redemption may be a action-adventure diversion created by Rockstar San Diego and distributed by Rockstar Games. A successor to 2004's Ruddy Dead Revolver, it is the moment amusement within the Red Dead series.

## Initial release date: May 18, 2010
## Release dates: May 21, 2010, May 18, 2010
## Composers: Woody JacksonBill Elm

## Reviews: I loved playing this Zombie Game from the first Red Dead Redemption game I played on my Xbox 360 ten years ago, and I even bought and played the physical disc version of this Zombie-themed Expansion Game that I bought at Best Buy sometime around 2011 or 2013 back then. I played the first RDR game and the disc version of Undead Nightmare on my Xbox 360 back then. I felt the game was a lot of fun, and I kind of got into Zombie Franchises in the early 2010’s because of both this expansion zombie game and the Walking Dead Episodic Video Game series I played through in those days. I even used to watch the Walking Dead TV series in its early seasons on Netflix with Mom and our family friend (who just changed his last name into something hip-related last year), and we even watched the first season of Fear the Walking Dead prequel one time, and I watched the Zombie Apocalyptic Ecchi Anime series: High School of the Dead.

About a decade later, as I look back at this Zombie Expansion Game now as I re-watched my favorite campy episodic cutscenes of RDR’s Zombie Expansion Game on YouTube, I can honestly say that I still love both the original and it’s Zombie Expansion after ten whole years later. I recently came across SNL’s The Walking Dead segment on YouTube last year recently while I was browsing around YouTube videos, and I thought that SNL’s Walking Dead sketch to be insensitive and confusing, because I never really found the SNL parody’s Prejudice driven satire plot for the SNL version of the walking dead to be that funny to me at all, I re-watched the SNL Walking Dead parody on YouTube like 5 or 7 times

I still don’t understand why a Zombie bitten dirty coward played by Kevin Hart who growled those three offensive little words at an SNL parody of the Walking Dead main cast was ever supposed to make me laugh at all since the Prejudice Driven comedy plot just looked and sounded like it just sent out a confusingly mixed message, but the Herbert Moon cutscene in RDR: Undead Nightmare where Herbert Moon’s Prejudice had eaten him on the inside and outside like... literally, made me LMAO that I thought his death was well deserved after Herbert Moon was being too open about his pride and twisted joy of being prejudice about a lot of things that made love hating HM himself,

I re-watched that Herbert Moon Cutscene, and I feel that the prejudice lead comedic death makes more sense to me than SNL’s The Walking Dead indirectly trying to make me hate the one guy I love who Played Mouse from the first two Jumanji movies that I... seriously don’t wanna hate in SNL’s the walking dead because of whoever wrote that SNL’s The Walking Dead sketch made Kevin Hart do as part of that script’s confusing message (Wait... Kevin Hart didn’t write that TWD sketch on SNL, did he?).

I, as a morally deep-minded person, hate all forms of Prejudice, as well as Prejudice itself as a whole. Wow, no wonder that one Family Guy episode with Blonde Meg and Ted 2 made insult jokes towards Saturday Night Live in the first place. If you people out there are reading my audience review of Red Dead’s Zombie game right here on Google now, Then I recommend that you watch both the SNL Walking Dead video and the Herbert Moon cutscene from RDR: Undead Nightmare on YouTube altogether and figure out or find out for yourselves which prejudice-driven comedy video makes more sense to you folks out there already. I honestly would love to replay the 1st Dead Redemption game and Undead Nightmare on the Nintendo Switch if Rockstar ever decides to try remaking that game, and it’s Zombie Expansion for the Switch platform one of these days.

In 2001, Rockstar made a game that revolutionized gaming. The game was called Grand Theft Auto 3. When most game series had a problem going to the third dimension, Rockstar was two steps ahead of the competition. Grand Theft Auto had great control's for the time and gave you a huge world to do whatever you wanted to do in. Then GTA Vice City came and improved the formula. Gta San Andrease improved it even more, and Gta 4 felt like it perfected open-world gaming. Well, it turns out GTA 4 isn't perfection due to this game actually being better. It has the best open-world graphics.

I have ever seen. Just sitting back and taking in what's around you is an amazing experience. The writing, like in all Rockstar games, is some of the best writing you'll find in a video game. The characters are all very memorable, the side missions have so much depth that they could be considered part of the game, and the dialogue is very good. The atmosphere is very strong. Playing the game makes you feel involved in a great western movie. The voice acting is top-notch as usual from Rockstar, just like the story.

The controls are very good and easy to master, but what's best about the game is how much you have to do. If you get bored with gang hideouts, try poker. If you get tired of the poker hunt, If you get tired of hunting, try to unlock outfits. If you are bored of outfits, play the story missions. Even if you have completed the game, you can still go to your menu, go to stats, go to missions, and replay a mission without restarting from the beginning of the story. I would say that this is perfection, but what I've learned from Rockstar is to expect more from them for their next big game. GTA 5, here we come. 

I recently got Xbox Live, and now I can talk about the online gameplay. Just like the single player, you will have a massive gaming experience. You can play team deathmatch, grab the bag and hold your own, free for all, or you can just go free roam. The thing that makes the online matches different from normal game online matches is the very clever Mexican standoff. It starts the match out with one team getting a well-deserved advantage, and it is so satisfying for your team to get a flawless victory. Then there is excellent free roaming. You get the same open world as the single player, and you have many different ways to level up. You can do gang hideouts, complete challenges, fight the law, hunt down public enemies, or just go crazy and kill any player you see. The fun to be had is pretty much infinite.

What an amazing game. The story is great, although people might see this as your generic revenge story, it actually goes a lot deeper than that. A lot of stuff beyond retribution goes into play here; the game tackles about blackmailing, what it means to be suffering from one's own past and the struggle to escape it, a brutal display of betrayal by those you trust, & imminent death, just to name a few. The main protagonist, John Marston, is one of my favorite MC's in video games. He's a compelling yet also a complex character. He shows mercy and goodness to people who are good in nature, but turns hostile to those who threatens him and his family. He gets betrayed not only by his previous mates, but also by those who had sworn to help him.

The supporting cast are strong, and left quite an impression on me. One of these characters is Abraham Reyes. I liked his nobility, how fond and friendly he is to John, and how he constantly shows love to Mexico and its people that he would die fighting for their freedom under a corrupt government. The villain was good. Not the best villain, but a good enough villain to be a threatening force to be reckoned with. The gameplay was fun as hell. I loved the horseback riding that's mostly present in the game as a means of transportation.

The gunplay was sweet and entertaining to do, and with the game introducing me to Dead Eye, which is a concept that is very similar to the Max Payne games but with slight differences, amped up the already superb combat. The graphics and scenery for a 2010 game holds up really well, with mostly how beautiful the landscapes are both in day and night. The world-building and the amount of people you can interact and to gamble or play within different towns spread across the open were outstanding. The voice acting was phenomenal. Rockstar did a great job at casting and directing all of the voice actors. The music is just *chef's kiss*.

I loved the soundtrack and sound design in RDR. Having to only play this game once, this part of the game has stuck with me. Speaking of things that stuck with me, the ending to RDR was just heartbreaking. It was hard to watch, but it was unavoidable the moment the final mission began. One of the best endings ever in a video game, and I wished the game ended exactly here, but there is an epilogue. The epilogue isn't bad, my problem lies on how rushed it felt.

## In Conclusion: I expected a scene where Jack would slowly ride off the sunset and reminisce his memory of his father, to evoke the depressing emotions once again so that it ends on a strong note, but no. The game abruptly ends with the title card and Jack's smirk. I was pretty disappointed. Another thing is that the game drags early on, which is understandable for it was made for gameplay familiarity and skill improvement. RDR isn't a perfect game, it has its share of flaws here and there, but none of that really even affects the game as a whole. It's still a unique, one-of-a-kind, Wild West game that I enjoyed thoroughly from start to finish. 9/10 would play again.

Official Lunch Trailer:

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